Creating a facial depiction—a representation—from a skull is an anatomically-informed process with applications in the forensic and archaeological arenas. Practitioners may work in two dimensions (2D) or three dimensions (3D), using manual, computer-generated, or fully automated methods (using algorithmic and statistical shape modelling), with a wide range of presentation options. In forensic scenarios, such depictions […]
Mark Roughley is a Research and Teaching Assistant at Liverpool School of Art and Design. He is a member of the Face Lab research group and teaches on the MA Art in Science program. He is a qualified medical illustrator and specialises in 3D digital visualisations of anatomy. His research focuses on developing 3D modelling, texturing, animation and printing workflows to aid in craniofacial reconstruction, and for presentation of facial depictions to public audiences.